Thursday, April 26, 2012

Fight Timeouts if a fighter is bleeding?

Using the pride rules. Your opponent gets exceessive blood on his face, would you mind a quicktimeout to patch him up? It may help them if they got stunned to recover & a brief resting period to catch their wind.
Yay or Nay?|||It would add a bit of realism, but I honestly hate those "he just got glanced by an elbo-OMGFUCKINGGOD!DOISEEBLOOD?!ITHINKISEEBLOOD! Match over, Doctor Stoppage/TKO (Cuts)" endings.
It would also add at least a minute to every fight and unless fighters don't get cut often (which judging by the "there will be blood" comment seems very unlikely) it would get annoying real quick.|||It sounds like a good idea because it's realistic. But it would just be annoying.|||how long should the timeout be? Im thinking 45 secs where they stop the fight & he goes to the corner to get patched up while commentary & a replay is taking place of the blow that caused the blood.
maybe the possibility to skip the cutscene or something. Like when the round is over fighters go to their corners & get advice & water etc the Cut timeout could be similiar to that.|||This is a game and while I like the Idea myself the timeouts shouldn't last more than 10-20 seconds and both fighters should receive an additional boost of stamina when they return to the fight.
I hope the game is authentic as possible.|||Should definitely be included when your fighting in Dream and sengoku.. although it should be a shorter version than in real life ... maybe 10 secs max...|||I like the idea, only because it adds realistic eliments to the game, a 45 second timerwould be perfect.|||what do you guys think if you go to your corner when the round ends and if you dont skip and listen to your trainer he will tell you a good way to win... like lets say im a trainer " Com on man you cant bang with him, get him to the ground and finish with a tko or a submission...|||Is there BLOOD in this game?
EA NHL "IT'S IN THE GAME"..okay BLOOD isn't "IN THE GAME" but it's in the game? WTF?
anyway E rating for EVERYONE :)
is there even confirmation of BLOOD or a RATING of T for TEEN (minor blood)?
I would only stop the fights for big injuries... rapid blood loss...
I would give the guy bleeding some energy loss but a bit of 'recovery' from the timeout if it was a punch that 'stunned' him and say broke his nose...the loss of blood has an effect as well as regaining your bearings from a solid punch... I wouldn't make this an every match thing...pretty rare occurance|||i think there should just be blood all over the ring|||


Is there BLOOD in this game?
EA NHL "IT'S IN THE GAME"..okay BLOOD isn't "IN THE GAME" but it's in the game? WTF?
anyway E rating for EVERYONE :)
is there even confirmation of BLOOD or a RATING of T for TEEN (minor blood)?
I would only stop the fights for big injuries... rapid blood loss...
I would give the guy bleeding some energy loss but a bit of 'recovery' from the timeout if it was a punch that 'stunned' him and say broke his nose...the loss of blood has an effect as well as regaining your bearings from a solid punch... I wouldn't make this an every match thing...pretty rare occurance



yes theres blood they just didnt want no disrespect between fedor and rogers|||




THERE WILL BE BLOOD!|||I honestly don't think some of you realise what the priorities for this game are.
Having cut stoppages is definitely going overboard and will disrupt the flow of the game. Sure you'll think it's cool a couple of times, but after a while it will get annoying. And having the other guy who got lose health or whatever is just unrealistic and annoying. It feels like a first person shooter or something.
I'm all for realism, but I'd rather EA worked on more important aspects of the game.|||


I honestly don't think some of you realise what the priorities for this game are.
Having cut stoppages is definitely going overboard and will disrupt the flow of the game. Sure you'll think it's cool a couple of times, but after a while it will get annoying. And having the other guy who got lose health or whatever is just unrealistic and annoying. It feels like a first person shooter or something.
I'm all for realism, but I'd rather EA worked on more important aspects of the game.

go give blood and see how you feel after, when you lose blood you lose energy you and become more tired so how is that unrealistic
with cuts its in FN and it works it gives the player another thing to think about just like it would give a fighter somthing to think about. and if you dont like it im sure you could turn it off|||This is a case where gameplay trumps realism. Yes this is realistic but during gameplay it will stop the flow of the fight and annoy users.
Think about it this way. You are dominating this guy and bust him open. You are about to go in for the kill and get stopped so he could be patched up. Not only does it stop you from getting the win but he is also getting worked on to stop the bleeding giving your opponent, who was losing, an advantage or at least bringing him back up to normal.
Even if you say this will be a rare occurrence, why even put it in there then when only a small amount of users will experience it? Sorry, it would be nice for realism but during gameplay it would be horrible. I wouldn't want to break the pace of a fight so the person you are beating can be patched up.

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