Thursday, April 26, 2012

Spanish mma website confirms Sengoku in EA MMA

http://expertosmma.com/?p=278
Translated
That such frantic fans of the MMA. June 1, last year, through the technology, particularly of internet, we were able been present in the Electronic Entertainment Expo, or commonly, E3, in Los Angeles, California.
In the presentation of Electronic Arts (EA) large play were shown, initiating with Dante Inferno' s, but what more left us with the open mouth that afternoon, was the moment when we appeared in the screen, on a black fund, the words EA Sports MMA.
The firm that has brought us during large years franchises as FIFA, Madden NFL, MVP Baseball, NHL, Tiger Woods PGA Tour, and more, entered in the land of the mixed martial arts.
Some months later, Fedor Emelianenko "The Last Emperor", the best quarrelsome one of every time in the universe of the MMA, was the first personage announced that would be included in the play, this reality, he has done us to think since then, that EA he will not spare in bringing us the best of the best for this first delivery of the franchise.
November 7, 2009, the event was carried out Strikeforce: Fedor Vs. Rogers, during its broadcast, the first trailer was exhibited of EA Sports MMA, consisted of various movements and blows among the contenders that headed the event that night. Also it was reported that Strikeforce would be the main business that would be undertaken in the play.
To the day of today, we are aware of some details more, which I will summarize them subsequently:
You console: PS3 and XBOX 360, ¡It more than it more! The Japanese promotions DREAM and Sengoku World Victory Road, they will be included, in Experts In MMA that gives us a lot of emotion, and causes thinks us that this franchise will be multi leagues, as at present FIFA is it, The two settings in which they develop the MMA, the cage and the ring, they will be there, ¡you Will Have the experience complete baby!, The rules will be able to be unified, or style DREAM, Mauro Ranallo and Frank Shamrock, commentators Of Strikeforce, they will cover the action, the voice of the Canadian is an icon in the environment, besides that will cause recall you the better times of PRIDE FC, up to now we know 27 competitors in the 5 main categories, entity the ones that emphasize: Fedor Emelianenko, the absolute one in the MMA, Brett Rogers, who he defeated to Andrei Arlovski in alone 22 seconds, Gegard Mousasi, first champion of middleweight DREAM, Jake Shields, current champion of middleweight Strikeforce, Ronaldo "Jacare" Of Souza, with his bright one jiu jitsu, Shinya Aoki, first Japanese champion in DREAM and current champion of light weight of that business, and many, many more. On the date of launch, the unique thing that is known up to now, is that will be in this year, but i would like to share them my opinion, I think that he could be in a presentation of Fedor, the following one, he is planned for April 17, but a very nearby date seems me so that itself of, perhaps we should we wait for that in the E3, the first days of June, itself of final
information, It included the date at the outset, being able to be this, the most immediate battle of Emelianenko, in September or October. But, it interests me a lot to know, ¿When you think that will be this?
It is to the slope of our news on EA Sports MMA, that is for us, a very important event, and will be filled that the expectations of the fan more frantic.
TRIVIA: Approximately, ¿as many copies of FIFA 10 have been sold in the world, since their launch?
some of the article is hard to read, but thats just fromt he translator is used lol... idk how legit the source is, but sounds promising...|||Hello Footstomps. But yeah, you are right. We will have to see how legit that is. It seems a little weird to give so much away to a single spanish website.|||I speak Spanish. I thought i was gonna be the hero but i saw it was translated lol
Anyway i hope this is true!|||not really suprised|||Nice hope this is true so i can do my own DREAM vs Sengoku :)|||"Fedor Emelianenko, the best quarrelsome one of every time..."
I hope that sticks :)|||WAR FEDOR "THE QUARRELSOME ONE" EMELIANENKO!|||Hmmmmmmm.... i'm quietly confidant that Dream and Sengoku will be included in the game, but im not sure about some random spanish article knowing when we aint heard nothing anywhere else.
If it is true, then its awesome.. 3 major leauges with some smaller org's (fictional or real ) to start off in would be more than enough for me.
Plus, does it mean we can take part in Dynamite in the game??? Sure hope so....:)|||Here's a slightly better translation i found..
http://translate.google.co.uk/translate?hl=en&sl=es&u=http://expertosmma.com/%3Fp%3D278&ei=X_hVS7fBH8aw4Qbll8mICQ&sa=X&oi=translate&ct=result&resnum=2&ved=0CAoQ7gEwAQ&prev=/search%3Fq%3Dhttp://expertosmma.com/%253Fp%253D278%26hl%3Den%26sa%3DGhttp://translate.google.co.uk/translate?hl=en&sl=es&u=http://expertosmma.com/%3Fp%3D278&ei=X_hVS7fBH8aw4Qbll8mICQ&sa=X&oi=translate&ct=result&resnum=2&ved=0CAoQ7gEwAQ&prev=/search%3Fq%3Dhttp://expertosmma.com/%253Fp%253D278%26hl%3Den%26sa%3DG|||That is awesome news.|||here's another Italian website confirming Sengoku in the game, scroll down near the bottom its in bold letters where they say it, and this one seems to be one of the bigger italian gaming websites.. maybe these other countries know something that we in the states dont??? :)
http://www.everyeye.it/ps3/articoli/ea-sports-mma_anteprima_10862?interstitial=no
Translation
EA Sports MMA - Preview - PS3 version Analyzed
Posted on 19/01/2010 by Stefania Sperandio
Than that of fighting, since the days of old coin-op gaming is a trend of success, not surprising. Titles such as Tekken, Mortal Kombat or Street Fighter does not need any introduction, and are certainly in the memory - and present - for all enthusiasts. These days, what was once a simple chain of attacks and parries times to clear the bar's vital - in addition to evolve on its platforms - has also addressed the admixture with the simulation sport: the hybrid between the beat ' em up and the latter usually cited, is in effect consists of titles such as EA Sports MMA. The common element between these two different types of games today is limited to selecting a character with a given park moves, and in order to use them to draw one's opponent. But if the fighting have an inescapable Profile arcade, you can not refute the fact that the simulations - it says the name itself - as the old Knockout Kings on the PlayStation, to focus on more realistic, the immediacy of filing significantly playable Profile .
On this path, Yuke's development already is average time away evidence of wrestling success, inspired by the WWE (then still WWF) and the SmackDown!, We also find on the shelves today with the NextGen series SmackDown! Vs. RAW. It was an early example - with other titles of that era, as WCW Nitro, also distributed by THQ, or WCW Mayhem, rival Electronic Arts - Simulation sport that did not refer to the most famous of unarmed combat: boxing .
But if the WWE and wrestling in general have an enormous reputation, and thereby ensure high marketability of the product, the story becomes more interesting when the rules that underpin a title is the MMA: Mixed Martial Arts.
Mixed martial arts do not have very much of the popularity, especially in our part: it is fighting competitions in which the two opposing parties have very few rules to follow, and can be tackled by using each one of his fighting style, depending on their specialty . In the videogame landscape, these spectacular fights legalized have already found their performance - and reputation - in the series cited above Yuke's, UFC, which has the license dell'eponima federation hegemonic in the field, and has just come to the appreciation Undisputed chapter.
In short, if there is already a saga of success dedicated to a sport not too well known, what is the purpose of EA Tiburon and his MMA? What will be, in essence, the differences between his title and UFC? And because the fans of the genre should be preferred to the latter?
We discover together after this long introduction designed to put at ease those who are not accustomed to this type of securities, what are the possibilities and innovations to the genre offered by EA Sports. What we find inside the ring? EA Tiburon is not a novice to fighting games: well-known is his Fight Night, arrived today, much appreciated (you can read our review at this link) to its fourth round. Just this colossal landmark boxing and MMA, EA Sports, which will resume not only the basic control system, but also the physics engine and feel.
The trailer and the scenes of the game so far shown they simply reveal a phase of fighting between Russian Fedor Emelianenko Sambo practitioner, and the heavily tattooed Brett Rogers, but devoted to the discipline of Muay Thai. The fighters are made with an impressive aesthetic detail, which promises to improve further before the release of the game: the challengers will report bruises, bruises, abrasions and scratches, as the climb-downs and possible impacts with the grille that surrounds the arena. Even the tattoos are made by Rogers on his skin virtual with great precision, and the developers have assured the same level of care for all the other thugs that would make the roster. This high level of aesthetic realism also extends to a faithful reproduction of the behavior and the individual movements of athletes: Emelianenko, for example, makes and delivers his blows with the movements that are modeled exactly the real ones. The two challengers stick, grasp and fall into the ring with great credibility, although it is yet to be adjusted a few minor problems of penetration that has emerged during the execution of the sockets, and that will certainly be filed by the developer. Moreover, were the same boys at EA Tiburon to talk about a graphics 60 frames per second.
Such an almost obsessive attention to the most immediate aspect of the game - the visual - not may not be accompanied by a solid gameplay: as mentioned, in fact, MMA will be based on total control punch system that animates even Fight Night Round 4. If with the left stick you can move along the battle area, with the right launch our strikes. These can range between punches, kicks, knees or attempts to seize depending on which key backbone in tandem with the analog stick. As was the robust control system of Fight Night, mixed martial arts include many more situations to manage than it offers a simple boxing athletes have moved to a park near the contact and the distance, standing in sockets and of grounding the opponent, until the attacks of submission, whose mode of execution there is still not been disclosed. All these different 'game situations' - says EA Tiburon - will still be managed by control schemes very similar to each other, to avoid the feeling that, from one stage to another of the fight, almost to play pairs with a different title.
Even with the momentum which hosts the meetings seem to be extremely Next-Gen: Unlike other titles that deal with gender, you will not need to wait for an enemy to respond at a power terms. For example, if your opponent has managed to put down and is trying to implement an attack of submission, we will immediately deliver the punches to escape and gain the time needed to get up, interrupting his grip. Or, if our opponent is there to kick A, our readiness will enable us to grasp the leg is blocked and - depending on the strength of which is equipped with our alter-ego, and the weight of the opponent - to choose whether to keep so still and deliver the blows, or even lift it up and throw him to the ground.
Furthermore, the duration and violence of the match will have an effect on the yield of the combatants: if we have received many blows to the legs, our athlete lame, and it will be easier for your opponent to make him lose his balance and caught in a move to the ground . Or, if we have received many blows to the face, we see the eyes of our fighters to swell, and we realize that it will start to be more careful and cautious on the block, keeping the arms at their highest protection of the face. This artificial intelligence that animates all members of the roster, is also apparent in the flat stages of the meeting: when the two challengers will be close to one another, lift up the guard, while more than a certain distance, stretching out his arms to his sides and will have a much more relaxed.
If, moreover, in series as SmackDown! vs. RAW trapping the opponent into a wall translates to simply press a button that performs this function in EA Sports MMA must be at the right distance, and unbalance your opponent to be able to send him to the ground. Also knocked out our opponent will not seem ever a result of chance or luck: we discover and repeatedly hit his weak points, worn down his resistance and break his guard before he could hope to throw him to the mat and win 's meeting.
In short words, in short, nothing in EA Sports MMA should be left to chance, and - pivoting on realism - the encounters with the other wrestlers will translate into intelligent series of causes and effects and will influence the dynamics, the execution and then The result: groped for an opponent fast laming can help us to get the better of him, but hope to make a success of the sockets and landed on an opponent much stronger than we could expose ourselves to its lethal counter-attack, and leave us crippled by the rest of the challenge.
The developers, working on the title for two years, confirmed the presence of the Career mode: This will allow us to create our own personal alter-ego, and implement the tried and tested EA Photo Game Face, by which - loading one of our Photos - we can shape the athlete to clear our image and likeness, if we wanted. Alternatively, the editor offered by the game passes back strongly to that of Fight Night Round 4, and will allow us to change even the smallest details of our appearance. After defining the physical likeness of the wrestler, we learn a discipline step by step: it seems that we are taught with real lessons, rather than old-fashioned front of the bag drills that increase the statistics of the character. However, information regarding the details of the career mode still circulate but are not entirely official, and there also those who argue that in fact the learning of a particular martial art will be done via the mini-games that range to the actual fighting own. To have certainty is therefore necessary to wait for further official statements by the developers. License or no license? This is the dilemma just this, was, at least initially, the dilemma of EA Tiburon: release a title devoted to mixed martial arts who has no license appeared to be too risky a choice, especially in the face of direct competition, besides the required purchase the brand from both THQ and Yuke's, which were rejected by the Federation UFC. In fact, the president Dana White, the head of the UFC, said the company will exclude from his life all those fighters who agree to give their image to the roster of MMA. Indeed, the fact that this title did not attach to any license, could prove an unexpected advantage, since it allows for greater heterogeneity of the roster, the arenas of combat and therefore even the martial arts proposals. Failure of partnership UFC has in fact led to bond with the American Strikeforce, and with the Japanese DREAM and Sengoku World Victory Road, which will house the MMA athletes. Moreover, some members of the same company Dana White, like Randy Couture and Tim Sylvia, have consented to their inclusion within the game. The dust raised by the licensing issue has been such that the previously mentioned Fedor Emelianenko, who was next to sign for the UFC and has agreed to sell its image to the EA, it now seems no longer able to sign the contract with the federation in hegemonic .
From a purely fun point of view, this translates to the fact that MMA, unlike, for example, Undisputed, has no compulsion roster and arena: in this way, the fighters inside the game will be the best from several world federations, and the ring in which we will fight will range from the hexagonal cage at ringside boxing, up to a dojo and gym Eastern jiu-jitsu. It is rumored that the developers are also contemplating expansion of the roster with some wrestlers women, indiscreet but still needs to be confirmed.
Moreover, despite the opposition of UFC and Dana White, because of their link with Strikeforce, EA Sports MMA has its chronicle of Mauro Ranallo - already a TV commentator for the Pride FC and now for the same Strikefoce - and former champion Frank Shamrock.
EA Sports MMA, building on an aesthetic of the highest level and on a realism that is not just the visual of the game - but that would affect profoundly the playable - seems to have all it takes to establish itself in the landscape of video games dedicated Mixed Martial Arts. The clashes will benefit from a credible performance and never rude, never seemingly random: KO hardly end up without having received several blows in our weaknesses, and few chances of a weaker opponent can force us to the ground for a submission or off the ground. The innovative ability to interrupt and disrupt the opponent's attack - without waiting for the end of the animation instead triggered by the push of a button to attack - should provide a new dimension to the fight, which will be influenced by the counter at all times in real time. Furthermore, the lack of a license that gives the name and the predominant character in the game could even be an advantage, because of the roster choices and environments that depend so only by the discretion of developers.
In short, EA Sports MMA is a title to keep an eye for all fans of mixed martial arts and their playful transpositions, which - relying on a compact gameplay inherited in part from Fight Night - could be better directed at UFC opponent. To find out if the effort EA Tiburon will be able to keep our guard up and deliver the decisive blows the competition, you must wait until 2010 forwarded.
|||Nice.. well I guess theres some thruth to it then. After all Yoshida is in the game and I find it unlikely people are making up things. And besides, the rest of the info is really accurate.
I hope there will be some new info again soon. Fighter announcements are awesome but I want to hear about the game features aswell.
|||Nick Thompson fights for Sengoku too :)
i agree, im jonsin for some new info... id LOVE to see a new gameplay vid, possibly with a nice soccer kick in it?!?!|||


we learn a discipline step by step: it seems that we are taught with real lessons, rather than old-fashioned front of the bag drills that increase the statistics of the character.

Awesome :)|||"the challengers will report bruises, bruises, abrasions and scratches, as the climb-downs and possible impacts with the grille that surrounds the arena. Even the tattoos are made by Rogers on his skin virtual with great precision, and the developers have assured the same level of care for all the other thugs that would make the roster."
Haha, you've got to love mis-translations :) Let's hope this is true - would be cooool

No comments:

Post a Comment